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Norman McLaren
Oskar Fischinger
Wassily Kandinsky
Victor Vasarely
Alexander Calder
Burton Kramer
Walter Ballmer
Bradbury Thompson
Armin Hofmann
Is an award winning, design consultancy founded in 2010. Balancing strategy and design, all of our outcomes are underpinned by a worldly concept; whether social, environmental, psychological, historical, cultural or purely symbolic. We believe this layers a richness into the process, the thinking and the result, which is always full, but reductive – ensuring only purposeful elements find their way ‘onto the page’.
With our client objectives and their end-user in mind, our strategic process begins with primary research that informs the articulation of brand positioning and market placement. In most instances, this also uncovers a wide range of collateral and initiatives that help brands both speak to and meet the needs of their audience/s. Our design acumen is transferable, and has seen us produce successfully across brand identity, art direction, digital, product and packaging, campaigns, interiors and activations.
Our holistic view of business and branding means we are a useful brand partner – supportive and attentive – with access to a creative community that assembles challenge to challenge. Thinking and design, function and form, creative and commercial, our client and yours – all sides considered
Dinamo is a Swiss type design agency offering retail and bespoke typefaces, design software, research and consultancy. We have spaces in Basel & Berlin, and satellite members in several other locations.
Members of Dinamo are visiting teachers to various art academies and have been invited for workshops and lectures by educational institutions internationally.
In 2017, Dinamo was awarded the Swiss Design Award by the Swiss Federal Office of Culture.
In 2018, Johannes Breyer and Fabian Harb have been invited into and are now members of the AGI.
Art director and designer with a true desire to transform ideas
into striking artwork. Cris’ work combines digital and reality with great
sense of space, colour, light and inventiveness to create top-notch projects
with a modern and fresh feel.
His work has been highlighted on Behance, Pause Festival, Ventilate, Designboom, Fubiz, Motionographer and Stash.
My name is Andreas Barden and I'm a german motion designer and art director based in Düsseldorf. I'm focused on creating creative imagery, mostly in the field of motion design. Currently I'm working as an art director at Elberfeld Kreation.
Working together as a photography duo, based in Sweden.
Represented by ACNE PHOTOGRAPHY
AQNB is a not-for-profit editorial platform committed to independent media. Working at the intersection of visual art, music and critical thinking, we cover a diverse range of experimental and emerging practices that resist classification.
We promote conversation across multiple grassroot networks, paying close attention to the discursive changes brought on by developments in technology and communication. We regularly look to the periphery to present some of the most radical voices today.
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Barnbrook is one of Britain’s most well-known and highly regarded independent creative studios, based in London. We work with a variety of clients across the globe and projects of varying scales. From overseeing the brand identity and environmental graphics of Art Basel to our much-discussed David Bowie album covers.
Barnbrook’s contribution to design was recognised with a retrospective at the Design Museum in London entitled Friendly Fire in 2007.
Photographer.
US beautyandphoto.com
EU visualartists.com
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We are a creative company specialising in the fields of design, motion, and music. From our studio in Berlin, we work closely with leading brands worldwide, creating meaningful and forward-thinking content together.
We have a unique structure which is partner-led and based on deep friendships and the shared compassion for our work. We help our clients to think about new perspectives and lead them through a wholesome and thoughtful process for every project.
Our company name helps us to reaffirm our core beliefs every day again, trust our intuition and stay open-minded without any prejudice.
Character is a branding and design agency with studios in New York and San Francisco.
We work together and toward. To bring ideas to life. With intention and meaning. For today, tomorrow, and beyond. Our team of strategists, writers, and designers define, create, and activate systems that change behaviors and power tomorrow’s brands.
Chris Wood’s medium is light. She uses a range of high and low-tech optical materials to harness patterns of light that suggest ephemeral glimpsed moments in the natural world. Her sculptures are simple arrangements creating kinetic patterns in response to the environments in which they are placed. Wood orders the accidental and makes us reflect on the experience of seeing.
Chris often uses a material called dichroic which was originally developed by NASA space agency. Dichroic is a colourless material that filters and reflects wavelengths of light producing a huge variety of rainbow coloured shadows and projections. (more about dichroic)
After studying Furniture Design at Middlesex University in the mid 80s she went on to study glass at the Royal College of Art, where she worked on architectural scale projects dealing with light and space. Wood produces innovative installations for gallery exhibition and has shown extensively throughout the UK and internationally. Her work is represented in a number of private collections as well as the Shanghai Museum of Glass.
She also produces work to commission and has created works for Fendi Fashion House, Great Ormond Street Hospital, the National Convention and Exhibition Centre in Taipei and many more. Wood is currently working on an exhibition in Japan alongside other commissioned projects.
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Chris Wood’s medium is light. She uses a range of high and low-tech optical materials to harness patterns of light that suggest ephemeral glimpsed moments in the natural world. Her sculptures are simple arrangements creating kinetic patterns in response to the environments in which they are placed. Wood orders the accidental and makes us reflect on the experience of seeing.
Chris often uses a material called dichroic which was originally developed by NASA space agency. Dichroic is a colourless material that filters and reflects wavelengths of light producing a huge variety of rainbow coloured shadows and projections. (more about dichroic)
After studying Furniture Design at Middlesex University in the mid 80s she went on to study glass at the Royal College of Art, where she worked on architectural scale projects dealing with light and space. Wood produces innovative installations for gallery exhibition and has shown extensively throughout the UK and internationally. Her work is represented in a number of private collections as well as the Shanghai Museum of Glass.
She also produces work to commission and has created works for Fendi Fashion House, Great Ormond Street Hospital, the National Convention and Exhibition Centre in Taipei and many more. Wood is currently working on an exhibition in Japan alongside other commissioned projects.
CONTINO CRAFTS GENUINE EMOTION FROM VISUAL DESIGN AND DYNAMIC EXPERIENCE.
People connect through feelings—the kind that can only be achieved through candor and personality. This can’t be faked; it needs to be lived to be believed. Nobody has a reason to care until you give them one.
Led by Creative Director & owner Jon Contino, CONTINO specializes in uncovering the humanity at the heart of your endeavor, then develops that into a form that is visceral, instantly recognizable and generates real, personal connections that cannot be ignored.
3D Artist based in London
Best Graphic Designer in the world
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David Rudnick is a British-born, American-raised, and self-taught graphic designer whose work encompasses editorial, identity, and typographic design. Following an experimental approach, he mainly works with electronic musicians, and makes album and vinyl covers for them. The music magazine Volume, the record label Turbo, and the clothing brand Wil Fry are among his clients. Rudnick gave a lecture at Strelka and presented his own particular view of technological changes and graphic design and its future. Strelka Magazine presents the main points of his lecture.
The concrete works of David Umemoto stand as studies about volume. At the juncture of sculpture and architecture, these miniature pieces evoke temporary buildings or monuments standing on far-away lands. The images conveyed in the mind by these works are numerous. They refer to the archaic and the ephemeral, despite the solidity and the modernity of the medium. Appearing before our eyes are pre-Columbian rock dwellings, god statues from the Andes or Easter Island, steles deteriorated by rain, remnants of modern cities having survived a cataclysm, fragments of Babylonian cities, colonial settlements brought down to their foundations, cenotaphs abandoned in the jungle…
The production of David Umemoto’s works follows a process of slow and silent transformation. The creative process seeks to imitate the cycles of nature, which are cycles of erosion and re-creation. Lines shift, change and are in a state of perpetual mutation due to the influence of time and weather. The natural architectures of geological strata and crystals stand as models: They inspire the design of the moulds in which the concrete is cast. The ductile and infinitely adaptive nature of the material enables the production of objects that are both similar and different. The development of the works is thoughtful and iterative yet it makes room for improvisation, adaptation, and spontaneous inspiration. The shapes created by Umemoto line up in sequences of combinatorial variations. Each work offers a different face but these faces all belong to the same lineage. This kinship gives a strong unity to Umemoto’s production and allows for the exploration of the theme of transformation through time and tradition.
All of Umemoto’s pieces are handmade, in order to respect an economy of means. The pressure of modernity imposes on man the obligation to evolve constantly, which leads him into an endless race towards technological improvement. As an artist, Umemoto chooses to react by taking a step backwards. His manual activities result from a desire to simplify artistic practice. Aesthetics and formalism are thus combined with a commitment to plainness. Opting for a low-tech stance, the artist wants to resist the demands of progress. He creates structured and modular pieces but these never perfectly fit together, a result of their willingly imperfect mode of production.
Umemoto’s art is rooted in Americanness: His varied creations take their impetus from a desire to start settlements and to colonize wild lands, where nature is always on the verge of resuming its rights. When one sees Umemoto’s architecture sculptures, one thinks of the modernist complex of Brasilia by Niemeyer, lost in the Amazonian jungle, or of the complex of Chandigarh by Le Corbusier, in the heart of India. The walls rising towards nowhere, the curves running into ceilings, and the staircases leading into the void are reminiscent of the mysterious Prisons of Piranesi. One way or another, these are always works where imagination joins forces with a contemplative discipline.
For over two decades, New York City-based creative director and visual artist Desi Santiago has made a name for himself bringing together the world’s of art and fashion, collaborating with some of today’s most respected and visionary designers, brands, and artists. Drawing inspiration from the vibrant, underground night-life of New York of which he was a key figure, Santiago’s creations are noted for their boundary-pushing, cutting-edge aesthetic, taking cues from, among other influences, science-fiction and counter-culture movements. Santiago’s wide-ranging output reflects his status as one of today’s most sought after creative directors.
As a set designer, Santiago has produced acclaimed environments for fashion shows, editorial shoots, and film. His fashion show sets include designs for the likes of Carolina Herrera, Opening Ceremony, Loewe, and Y-3. Santiago’s editorial credits include features with some of fashion’s most recognizable names, including his collaboration with photographer David Sims for Love magazine and Riccardo Tisci for Visionaire #60. Santiago’s most recent film credits include his production design for cult filmmaker Bruce LaBruce’s the Misandrists, which premiered at the 2017 Berlin International Film Festival.
Santiago is also known for his vangaurd costume design. Credits include his mask designs for: the Metropolitan Museum of Art’s exhibition, “McQueen: Savage Beauty’ (2010); the Musée des Arts Décoratifs Louis Vuitton Marc Jacobs retrospective (2012); and numerous editorial feature’s including photographer Richard Burbridge’s story for Another magazine (2016). Santiago has also contributed costume designs for for Madonna’s “MDNA” tour (2012), the Broadway revival of Hedwig and the Angry Inch (2014). Currently, he is the costume designer for the forthcoming production of noted choreographer Ryan Heffington and playwright Randy Weiner’s staging of Seeing You (2017).
An artist in his own right, Santiago has staged performance and installation-based exhibitions at New York’s MoMA PS-1, Art Basel Miami, and has had his works exhibited internationally.
Diftype is the artistic presence of Niklas Lundberg,
a multidisciplinary Artist, Illustrator & Designer.
For the past decade he has developed a unique and evocative style of contemporary art, notable for it's fine detail, dramatic lighting and intense textures.
He has worked with a wide range of international clients such as Audi, Nissan, Infiniti, Red Bull Racing and
the Grammy's.
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DixonBaxi is a brand and design consultancy using creativity to design a better future.
We believe that in a world of rapid change, there has never been a greater need to future-proof brands.
We’re trusted by AT&T, Viacom, Capital One, WWE, Audible, IMAX, Premier League, Channel 4, Netflix, British Land and Paradox Games.
Doubleday & Cartwright is a creative and strategic ally that helps clients earn and own territory in the cultural marketplace. Our successes have been deeply varied: chronicling the career of the world’s most talented and controversial basketball player, nurturing a groundbreaking juice cleanse into a category killer, transforming a baseball legend into a viral and a film festival sensation, helping a globe-trotting music festival move the needle in the world’s capital.
Our strategic thinking and execution is always informed by our direct personal experience operating at the intersection of art and commerce. We continue to participate in the product and content marketplace as both actors and advisors so we know first hand what it takes to make noise, capture attention and move units.
Our best work has come from collaborating with clients who share our passion and focus as well as the understanding that the rewards of making something truly original and engaging often don’t come without the risks of trying something new and the determination to overcome all obstacles.
EIGA is an independent, owner-managed design agency in Hamburg. We have belonged to Germany’s creative elite for more than 15 years.
ELMØ is an independant multi-disciplinary studio based in Paris.
We like to create beautiful and/or funny stuff and animate it in 2D, 3D or Stop Motion.
We have wide range of client from the Queen of England to the grocery store down the office.
We are a hybrid design creative studio based in Madrid since 2011. We combine craft innovation technology and creativity.
We create innovation projects that challenges brands and people. Our projects range from Product design, Experience Design, Interactive Installations or New Media Arts.
We are a team of visual artists, creative engineers & coders, product designers and creative directors working together from the idea to the execution.
Every project we do is a new challenge. We adapt and mutate each time to be fast and flexible to make ideas reality.
We believe that exploration and prototyping is the best way to learn from failure and use technology in a creative way. That is why our personal work has been featured in festivals like Kikk festival, MIRA, FILE, Platine, Toolkit…
We work with brands like SAMSUNG, FORD, MCKINSEY, ZARA, ADIDAS, PEPE JEANS, CAROLINA HERRERA, SHISEIDO, UNIVERSAL ROBOTS or PLAY STATION. Together with them we have been awarded with in festivals like Cannes Lions, CLIO, London International Awards, EL SOL, Premios Club de Creativos, EL OJO, FIAP, LAUS or FWA.
Experimental Jetset is a small, independent, Amsterdam-based graphic design studio, founded in 1997 by (and still consisting of) Marieke Stolk, Erwin Brinkers and Danny van den Dungen. Focusing on printed matter and site-specific installations, and describing their methodology as “turning language into objects”, Experimental Jetset have worked on projects for a wide variety of institutes.
Photographer based in Hamburg, Germany
My name is Florent, I’m a French freelance motion graphic designer currently based in the Netherlands.
For the past ten years, I’ve been taking part in many projects with agencies, production companies and clients such as Google, UNESCO, Rolex, AccorHotels, Boehringer Ingelheim and many other…
In November 2016, I made a short film called Preposterous which went viral. Quickly after that, the Centre Pompidou Museum, one of the most famous museum in France, reached out to me to produce five playful, colorful and surprising short 3D animations. In January 2019, the Palais
de Tokyo Museum, a Parisian contemporary museum, asked me to create a teaser for an upcoming exhibition.
In my productions, I like playing with the chaos theory of the butterfly effect and the different and surprising interaction objects can have with each other.
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This website represents the work of director and designer, Floris Vos. With his images and sounds he tells stories, creates experiences and sets moods which are stylized, surreal and sometimes drained metaphorical imagery.
A hands-on approach creates room for the experiment in form and technique. Here is where unexpected gems arise, new authentic styles and new perspectives for narrative.
Projects run for a broad range of clients in the advertising, broadcast, interaction, retail and entertainment industries. Floris teams up with agencies and works directly with brand. From concept to delivery he strives to always produce work that is visceral, innovative and diverse.
Floris has some intensive collaborations going with several individuals and studios. Often Floris works with other talents, writers, musicians, designers and together develop new visions. If you have an interesting project to share or if you are a talented artist, please don't hesitate to contact.
Fragmento Universo plays with our appetite for games and composes live and particular still lives. Composition, pastel colors, slow motion: the studio’s work is entirely orchestrated to catch our hungry gaze for a treasure of ideas. Obsessed with detail, Fragmento Universo hypnotizes the viewer through photography, art direction, commercials, institutional campaigns and social media branded content. The studio, help’s agencies to transform ideas and concepts into visual communication through videos or photography, always in search of a touch of particularity.
Run by Tessa Dóniga, the studio's work goes beyond the absurd distinction between beauty and ugliness, true and false, good and evil. Currently working a lot with food, still life and eccentric photography, It's known for it's minimalistic touch in it’s visuals. Fragmento’s work has been used for videos, film, photo, advertising campaigns, identity, branded content, editorial series, product styling & wallpapers.
Frame is a Copenhagen-based motion design studio with a nordic flavour and an international footprint. As a creative collective of directors, designers and animators, Frame specialises in producing award-winning content for screens of all sizes.
With a client portfolio spanning commercial, broadcast and pure art projects, Frame prides itself on maintaining a consistent high-end creative tone of voice. Frame is guided by the mantra that a bold artistic vision, supported by excellence in execution, will result in creating a world-class product.
Frame’s talented team specialise in producing motion design, 2D & 3D animation, live action and much more - accustomed to working direct with client or partnering with creative agencies to achieve the best outcome.
GECKELER MICHELS explores product functionality around human habits, with a forecasting eye on ever evolving usages and ways of expression. The duo articulates innovative positions, deliberately embracing history of design, contemporary technologies and digital design methods. GECKELER MICHELS’ functionalist approach is typically complemented by an intriguing detail or logic, lending the product a thrilling and thus long-standing narrative.
David Geckeler and Frank Michels established their Berlin based design studio in 2013. Areas of work include furniture, lighting, products and spaces. The research-led practice focuses on autonomous in-house studies, as well as creative direction and product collections for their clients, whilst also producing editions and one-offs.
Back in 1970’s Seattle, Grand Image founder Larry Winn had a vision. Disillusioned with his career in finance, he quit his job and started selling art out of the back of his sweet Volkswagen bus. While crisscrossing the state of Washington, he dreamed of starting an art company far beyond selling just prints and paintings. He wanted it all-showrooms, a studio, artists, framing, printing, and so much more. Living by the mantra aesthetics matter and a borderline insane work ethic, it was still a long ride to get here.
Backed by over 100 years of collective art experience and over 25 fine art degrees, Grand Image is recognized as a natural leader in the art and design communities.
Every step of the way, our work is infused with a passion for the arts. Creative professionals make up each of our departments-studio, sales, photography, color-proofing, printing, fulfillment, IT, management, and administration. Rest assured that aesthetics and art are always at the forefront of our decisions, regardless of whether it’s a creative decision or otherwise.
Collaboration is the key to our creative successes. The long relationships we have with creative professionals, artists, art enthusiasts, and key supply chain organizations contribute to our ability to deliver outstanding projects on time and on budget.
We acknowledge art can be hard… but it doesn’t have to be.
Back to simplicity. We seek the highest possible aesthetic design down to the last detail. Simple. Guaranteed. We do; Naming, Corporate Branding, Packaging, Web, Print, Digital IU. We proudly represent Argentina and we see our studio inspired by the energy and diversity of Latin-American values. We are very faithful to our method; modern, pure, classic and timeless.
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WE ARE PLAYFUL
WE ARE COLLABORATIVE
A CREATIVE COLLECTIVE OF DIGITAL CRAFTWORKERS ROOTED IN COLLABORATION.
WE SPECIALISE IN ART DIRECTION & MOVING PICTURE CAMPAIGNS, MERGING LIVE ACTION WITH CGI & NEW TECHNOLOGIES TO CRAFT CAPTIVATING ANIMATIONS & SHORT FILMS.
EXPERTS IN BEAUTY, FASHION & PRODUCT-DESIGN PROJECTS FOR WORLDWIDE BRANDS.
PARTNERSHIP IS THE BEATING HEART OF PLAYFUL, & WE KNOW JUST HOW TO ASSEMBLE A UNIQUE TEAM THAT’LL KNOCK YOUR SOCKS OFF ;)
Hey, this is about Hey, a creative studio based in Barcelona since 2007. We mostly work on graphic design and illustration projects for clients around the world.
We create fresh brands, conceptual communication campaigns, unique illustrations and other creative stuff by working closely with our clients, building strong relationships and taking care of every aspect of the design process. We’re constantly evolving and adapting not only because business and design doesn’t stay still but also because we like to explore new ideas.
We do it all with passion and detail because we love what we do and we truly believe in the power of visuals for changing things and achieving communication goals.
Images are how we communicate. Simple, direct and comprehensive images form our visual language. It’s a language that speaks clearly through different media, be it print, digital or even the handcrafted. Our images generate ideas that cross international borders with ease leading to unique solutions for clients big and small and sometimes just for ourselves.
Side projects are a must in Hey. Thinking about design, free from commercial pressures, helps us to break creative boundaries and keep growing. The HeyShop is the most significant showcase of Hey’s personal initiatives and graphic expressions.
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We are a multi-disciplined creative consultancy based in Soho specialising in concepts, design and art direction. Our services also extend to branding, identity, exhibitions and events. We pride ourselves on our ability to understand and deliver high quality production, combining attention to detail and a high standard installation.
We don’t pitch.
We create, we build and we deliver, earning trust and commitment from our clients.
Jean-Yves Lemoigne is a French photographer/director based in New-York. He is a visual storyteller and experimentator, interested in body in motion and dance. That leads him to work for sport brands as well as fashion brands. He is exploring the boundaries between photo and film by creating original digital content like Gif and Cinemagraphs. He has worked with the top advertising agencies in the world, Wieden&Kennedy Portland, BBDO New-York, BBH London, Mother London, BETC Paris... With whom he won many awards : 12 Lions at Cannes Lions Festival, D&AD, One Show, ADC...
Jose Lorenzo Studio was founded in Barcelona by the Motion Designer, Illustrator and Director Jose Lorenzo.
Our Goal is make our animations become great works small animations become great works, to enjoy what we do so that you enjoy what you see.
Keith Sonnier was part of a group of artists who challenged preconceived notions of sculpture in the late 1960s by experimenting with industrial and ephemeral materials.. In Sonnier’s case, materials ranged from latex and satin, to found objects, transmitters and video. In 1968, the artist began creating wall sculptures using incandescent light and sheer fabric. Frustrated by the standardized forms of incandescent light, he started experimenting with neon. Using copper tubing as a template, Sonnier began sketching lines, arches and curves ultimately realized in glass tubing enclosed neon. The linear quality of neon allowed Sonnier to draw in space with light and color while colored light interacted with the surrounding architecture.
Kent Fonn Skåre lives in Bergen, Norway, and works primarily with sculpture. He holds a degree from Bergen Academy of Art and Design and Konstfack in Stockholm.
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Launched in 2009, Korb is a multidisciplinary motion design and direction studio based in Vilnius, Lithuania.
With a passion to create quality photorealism, from abstract forms to technology, fashion and design, Korb use visual experimentation to produce outstanding contemporary content, inspired by current trends and culture.
Blending transformative visual concepts and stories to create immersive sensory experiences, Korb utilises it's team of local and international talents to work directly with internationally renowned brands in the areas of advertising, television, visual arts and installation. Korb use their experience in several fields from the initial stages of creative direction to VFX, and finally production and post-production.
Korb are constantly on the look out for new challenges and possibilities.
Lee Broom is one of the UK’s leading product designers and a premium global design brand. With his highly original brand of luxury furniture and lighting designs, his work is recognised and retailed across the globe. Since founding the company in 2007, he has created over 100 furniture, accessory and lighting pieces, all of which are designed, manufactured and retailed under the Lee Broom brand. He has also collaborated with many other leading global brands including Christian Louboutin, Mulberry, Bergdorf Goodman and Wedgwood. Lee Broom’s designs can be seen in hotels, restaurants and homes across the world as well as on magazine covers and in newspapers internationally. His designs are both unique yet familiar as he takes classic styles and reinterprets them in new and contemporary ways with an unexpected edge.Taking inspiration from his background in fashion design, he strives to embrace and explore new themes while keeping an overarching house style. Using the highest quality materials, combined with the latest technology, Lee Broom constantly evolves and innovates, resulting in his signature mix of classicism and modernity.
Lundgren+Lindqvist is a Sweden based design studio led by founding partners Andreas Friberg Lundgren and Carl-Johan Lindqvist. With an approach that is conceptually driven, the studio has built an international reputation for crafting high quality solutions that are equally compelling to the eyes and the intellect.
Since the start in 2007, the studio has utilised code as a tool as natural to the design process as pen and paper. Although often simple in form, the output is multi-layered and built upon an in-depth understanding of the project’s prerequisites. Whether the solution is physical or digital, the studio employs a bespoke approach aiming to make clear what is mudded.
Lundgren+Lindqvist’s services cover visual identity design, art direction, design for print and digital applications, packaging design, signage and web development. Development projects are carried out both independently and in collaboration with top agencies and designers around the world.
With clients from Los Angeles to Hong Kong, Lundgren+Lindqvist undertake projects of varying scale within a range of areas. From cultural institutions and artists, to fashion brands and tech start-ups, strong relationships are forged and built upon a foundation of mutual trust.
As a complement to the daily practice of client based work, Lundgren+Lindqvist runs the publishing imprint ll’Editions, publishing platform for creative cross-disciplinary collaboration, run by design studio Lundgren+Lindqvist. Each year, a limited number of items, ranging from books to multiples, are released in small editions, ranging from five to 500 and made available through the ll’Editions webshop.
Luzi Type is a Swiss type design studio with an innovative catalogue of sophisticated fonts. Our approach combines the historical context of type with modernist affinity to clearness and reduction.
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Sawdust is the creative partnership of Jonathan Quainton and Rob Gonzalez. We create bespoke and experimental typography, typefaces, identities, images and motion for clients including;
Nike, Apple, The New York Times, WIRED, Microsoft, Adidas, Converse, Audi, IBM, Reebok, NASA, TFL, Creative Review, Coca-Cola, National Geographic.
Our focus is to combine exploration with craft, working with like-minded people who are excited about doing good work.
We are frequent contributors to design publications worldwide and have been profiled in an array of books and magazines. We have received awards of excellence and have been nominated for the Design Museum’s ‘Designs of the Year’. Our work was also exhibited at the High Museum of Art, Atlanta, Georgia.
Powerful words for brands that want to feel some type of way.
Danielle Evans is an art director and designer that uses real life objects to create emotionally interactive, powerful art. She uses photography, stop motion, and video to create visually stunning messages for billboards, commercials, installations, and social media campaigns. She pioneered Food Typography in 2013 and continues to unlock the surprising metaphors contained in the world around us.
Select clients include LA Times, Disney, Target, TheGuardian, McDonald's, (RED) campaign, Wix, Aria, Kellogg, Frito Lays, Cadillac, Tesco, and PwC. Danielle is available to travel and enjoys collaborating with new photographers and stylists nationally and abroad.
She is a regular contributor for Working Not Working Magazine and publishes articles on the creative lifestyle via Medium.
She also speaks at events such as Creative South (four years), Creative Works, Circles (three years), CSCA, AIGA Upstate NY/ Charlotte / Austin / Pittsburgh, and Crop Baton Rouge.
Danielle gives back as a cofounder of Rise and Design, a monthly meetup and directory for creative entrepreneurs in central Ohio.
We are a team of designers, developers, writers, producers and strategists based in Sydney and Melbourne. We’re entrusted with some of Australia’s most iconic brands including David Jones, Australia Post, Telstra, Sydney Dance Company, NIDA and Kaldor Public Art Projects.<br /> <br /> As part of Accenture Interactive we design in detail and deliver at scale.
Mike McQuade is an American graphic artist living in Richmond, VA. His work has graced the pages of The New Yorker, and the covers of major publications such as WIRED & The New York Times Magazine. Mike also runs a small design studio, themcquades.com — working with respected institutions, brands, publishers, and entrepreneurs.
Milieu Grotesque is an independent type foundry and distributor of digital typefaces and related design products. Established in 2010, Milieu Grotesque is based in Santo Isidoro, Portugal.
A CREATIVE OFFICE and consultancy practice specialized in DESIGN DRIVEN PROJECTS oriented to
BRANDS, SPACES, PRINT & DIGITAL. Based in Monterrey
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Launched in 2016, More and More is a motion and design studio founded by Carl Burgess and Tom Darracott. The London based studio has a strong design-led approach, developing film and 3d imagery with a distinctive and unexpected tone of voice. Utilising new technologies to create forward looking visual communication, the philosophy is to unify design, production and direction under one roof to produce the most responsive and effective work.
More and More is founded on the strong belief in the importance of collaborating direct with brands and artists to create the most engaging and inventive work. This approach has led to many successful and long-term relationships with clients around the world. Commissions include work for Nike, Mercedes Benz, Prada, Chanel, H&M, Wallpaper, Moncler and Stella McCartney.
Founded in 2001 by Markus Kiersztan, MP Creative articulates and actualizes the messages of international luxury and retail brands in an ever-changing world.
An integrated creative agency defined by our well-honed aesthetic and meticulous attention to detail, our hands-on approach emphasizes style, strategy, and design to cultivate thoughtful, long-term partnerships. With decades of experience in fashion, editorial, and advertising across traditional and digital platforms, we produce work of impeccable quality. At MP Creative, we go beyond building brands to tell compelling stories.
I’m Nidia Dias a freelance Art Director and Designer currently living in beautiful Porto, which means here the time is 18:35.
Previously – I’ve worked fulltime at FutureDeluxe, Tendril, Analog, Mainframe and freelance at ManVsMachine , Blur and others.
NONOTAK studio is the collaboration between the illustrator Noemi Schipfer and the architect musician Takami Nakamoto. Commissioned by the Architect Bigoni-Mortemard to create a mural in the lobby of a public housing building in Paris, NONOTAK was created in late 2011.
In early 2013, they start to work on light and sound installations, creating an ethereal, immersive and dreamlike environment meant to envelope the viewer, capitalizing on Takami Nakamoto's approach of space & sound, and Noemi Schipfer's experience in kinetic visual. They presented their first audiovisual installation at the Mapping Festival in may 2013. In summer 2013, NONOTAK come up with a performance, LATE SPECULATION, where they are the creators and contents of the project.
NONOTAK have been commissioned by the Mapping Festival ( GENEVA ), EM15 ELEKTRA / MUTEK ( MONTREAL ), la Nuit Blanche ( PARIS ), Roppongi Art night ( TOKYO ), Axcess Art Gallery ( NEW YORK ), Stereolux ( NANTES ), Playgrounds Festival ( TILBURG ), Mirage Festival ( LYON ), Vision'R, Insanitus Festival ( LITHUANIA ), FUZ Festival ( PARIS ), Lunchmeat Festival (PRAHA ), KIKK Festival ( BELGIUM ), Nokia by Lumia ( ISTANBUL ). Their work have been exhibited at institutions and galleries including Tokyo Grant Hyatt Hotel, l'Opéra de Lyon, Batiment d'Art Contemporain de Genève, Theater de NWE Vorst, La Fabrique, Pavillon Carré de Baudouin, Le Générateur.
Number 04 is the Utah based design office of Chris Mann, Davis Ngarupe and JP Haynie. They work in areas such as curation, brand identity, exhibition design and creative strategy with clients including Need Supply, Hypebeast and Nomia. We recently caught up with one of their Partners, JP Haynie, to talk about their studio and some of their work.
PHILIPP MAINZER OFFICE FOR ARCHITECTURE AND DESIGN works internationally on commercial, residential and cultural projects providing full architectural, interior and exhibition design as well as furniture design services for both the public and private sector. Committed to a consistent and progressive conceptual approach, the work is inspired by the dynamic interaction of diverse cultures and disciplines. With a focus on a high level of quality and authenticity, the diverse team of architects and designers develops original concepts with refined aesthetics and the required functionality. The partnership with modern furniture brand e15 effects synergies, extending the boundaries of traditional architecture.
Emergence is collective intelligence artwork / typeface developed in collaboration with artist Agnieszka Kurant.
Launched at Home Cooking as a profit-sharing-based poster project crowdsourced to artists, writers and thinkers.
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3D Designer and Illustrator.
Self-taught designer Rizon Parein has been crafting campaigns for ad agencies across the globe and working for premium brands and international acclaimed artists for almost 20 years. In 2013 Rizon started working primarily for Nike Brand Design Portland. He is particularly proud of the Air Max Lunar1 campaign, conceived together with Michael Spoljaric, where he came up with the idea to create an air bubble merged together with the iconic Air Max window. This simple metaphor became intrinsic to many following key Air Max campaigns. Rizon also created the neon poster of the cult movie Drive, which started a wave of 3D neon designs that is still trending. This hype jumpstarted his second business under the name of OneMoreNeon.
Rosie Lee combines a unique blend of talents, in design, creative, digital and consultancy.
We believe that creativity is something worth standing for. We strive for creative excellence. We believe in people. We want every day to be different. We need every project to be different.
For nearly 20 years we have worked with clients, collaborators, designers, artists, musicians, dancers, project managers, producers, photographers, illustrators, animals, friends, misfits and rogues.
Weʼve survived to tell the tale and have valued every minute along the way. We will never stop learning from our successes and even more from our failures.
We want to harness and nurture the essence and power of creativity by sharing our skills with others who share our values.
RM&CO, founded in 2013, by Pete Rossi (Young Guns 9) and Alfio Mazzei is an independent, award winning, multi-disciplinary graphic design, visual communication and branding consultancy with studios based in the UK and Switzerland.
We are firm believers in pushing boundaries, but our meticulous approach, based on research and development allows us to serve our client’s purpose with passion, detail, dedication and love to find the right and relevant solutions to a wide variety of projects and commissions.
RM&CO have been awarded and recognised by ADC, Creative Review (The Annual), Communication Arts, Design Week, D&AD, Cannes Lions, Graphis and Red Dot.
Sara’s fascination with creating imagery began as a kid when she stumbled across a stack of vintage Interview Magazines in her parents’ basement. After honing her talents at Art Center School of Design in L.A, she spent several years working on high concept title sequences for film and tv.
Her ability to conceive detailed, visceral worlds and imaginative creations won her acclaim in this sphere but her true passion lay ahead. As opportunities to shoot live-action were presented to her, Sara soon set her sights on directing.
Shooting for many luxury and cosmetics brands, Sara has worked with celebrity names such as Nicole Kidman, Tina Fey, Penelope Cruz, Gisele Bündchen, Cindy Crawford, Kerry Washington, Eva Longoria and Doutzen Kraus. She has filmed on location in Iceland, South Africa, Costa Rica, China, India, and most notably in Japan, where female directors are rare. She received an AICP award for her Smirnoff Vodka campaign. Her short film, Diary of a Girl was shown at the Los Angeles Cinema Festival, Melbourne Indie Film Festival, New Media Festival, Venice Fine Arts Festival, and the Williamsburg International Film Festival.
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Shigeki Matsuyama was born in 1973 and is now based in Kanagawa, Japan.
From 1998, he worked as a freelance illustrator creating product illustrations and advertising. Immediately following the 2011 Great East Japan Earthquake, Matsuyama held a solo exhibition in Tokyo called UNEASINESS. This inspired him to deviate from his 13-year career as an illustrator and begin working as an artist, so that he could create more conceptual work. Currently, he is working not only on tableaus, but also on objets and installations.
When I'm creating, I often take inspiration from the things around me; things like a sense of unease and distrust towards media like the Internet and TV, reactions towards them, and their effects, for example.
According to one study, "words only stimulate around 15% of memory-forming cells, whereas actual experience stimulates 95% of them."
With access to the Internet becoming widespread, the process of retrieving and subsequently forgetting information becomes a habit. Information, dissociated from personal experience, is harder to store in memory, resulting in people who are devoid of knowledge. And is it not the knowledge and memories gained through experiences that make our lives mentally and physically fulfilling?
The theme that runs throughout my works is that of "modern people."
I take a pictorial approach to the changes brought about in the lives of modern people through the spread of smartphones and the Internet — and their effects on our consciousness — and express those ideas through my work.
Shane Griffin is an Irish born Director & Artist. His work spans a broad range of disciplines, from animation and live action, to sculpture and CGI. Shane has been commissioned by some of the worlds leading brands & agencies.
Named an ADC Young Gun in 2012, & Print Magazine's New Visual Artist '15 Under 30' in 2015, his art film Chromatic was premiered at TED 2018 “Age Of Amazement”
He's directed films for Apple, Google, Givenchy, Nike, and Adidas.
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Contemporary design studio specializing in still life visuals and videos with a clean and modern aesthetic; Apart from working on advertising, editorial, and video commissions, they also find time to create experimental work which is legitimizing CGI as a new medium for creative self-expression. Their refined imagination, poetic compositions, edgy minds, and sleek skills make the studio a hit in the uniqueness and purity of its results.
Established in Barcelona, since 2014.
Concrete graphic design and sensual photography
Thomas Petitjean studied architecture in Bordeaux. In 2007, he founded Hey Ho and, in 2011, he led the art direction of Maquette & Mise en page. Hugo Anglade studied in Ensba Lyon, and joined Maquette & Mise en page in 2012. Antoine Stevenot studied at Esaa Duperré and at Esaig Estienne in Paris, and joined Maquette & Mise en page in 2013. Together they founded Spassky Fischer in 2014. Julia Andréone studied at Central Saint Martin (London, UK) and at Ecal (Lausanne, CH), and joined Spassky Fischer in 2015. Manon Brunet studied at Esaab Nevers and at Ensba Lyon, and joined Spassky Fischer in 2015.
Faces melting off makes me really happy, I hope you enjoy it too.
I have exhibited my artwork in some good places like New York, Berlin, Bali, Los Angeles, Paris, Tokyo and London.
As well as drawing and designing, I especially enjoy directing and creating animation and have done quite a lot of stuff for ads and music videos recently.
Some of the lovely people I have made work for include: Vans, Adidas, Patagonia, The BBC, The Guardian, Absolut, Paul Smith, Stella McCartney, Deus Ex Machina, Cinelli, Penguin books, Ray Ban, Nike, Beams Japan and Lacoste as well as stuff for lots of bands, skateboards and record companies. Just loads of stuff really, been doing this for about 15 years.
Studio Feixen is an independent Design Studio based in Lucerne, Switzerland that creates visual concepts. We focus specifically on nothing in particular. Whether it’s graphic design, interior design, fashion design, type design or animation – as long as it challenges us – we are interested. We work internationally with clients like Nike, Google, Hermès or The New York Times as well as more locally with institutions like Wanderlust or the Nuits Sonores Festival in France, Lucerne University of Applied Sciences and Arts, Südpol or the Luzerner Theater.
Hello. We are Switch — a creative design and branding studio working with brands you know and love. We build strategic clarity to create and develop brands that resonate and connect through a carefully considered and crafted design approach.
Working across a range of forms and materials, Tran uses her own experience as a cultural outsider - a Vietnamese woman living in France - to explore physical and cultural displacement and history of colonialism, subjects that have become poignantly relevant in today's climate.
Toast is a 3D animation studio that specializes in heavily stylized animation and illustration. We are passionate about design-driven storytelling that evokes emotion. We love to transform concepts into vibrant, captivating pieces that people can connect with.
Welcome to TOMASZEWICZ, the hub of Peter Tomaszewicz, a London based motion graphics designer and director.
With an extensive background in the field, Peter managed to develop a reputation for his distinct hyperreal surrealistic storytelling that allows him to innovate ideas through careful research and development granting a meticulous attribution on new and ongoing projects. Peter is known for challenging the norms, avoiding current trends yet building upon them.
The real motto is to forge prevailing stories by unveiling an energetic anticipation that allows the audience to await and dreamigly foresee what is bound to happen next.
Peter works across commercial jobs, commissions, collaborations as well as art projects, get in touch!
Triboro is the Brooklyn based design duo of David Heasty and Stefanie Weigler. Together we create design solutions for clients in publishing, art, fashion, music, lifestyle, and for cultural institutions. The studio excels both in building inspiring brands from the ground-up and in shepherding established brands into new territories. Triboro’s partners have won numerous industry awards and their work has been featured in publications and exhibitions around the world.
wistedpoly is a collection of Design and Animation work of Nejc Polovsak.
I’m a 3D designer, director and animator. With over 10 years of experience in the field, I’m working with brands, agencies and studios worldwide.
Based in beautiful Ljubljana, Slovenia and working globally, I’m mostly working in a field of bringing high-end stylized abstraction to products and brands, always in search for something fresh. I take on concepts, design frames, animation and can creatively or technically lead small to mid sized projects.
Founded by Cyril Martin, Marvin Morisse Maclean and Victor Jean Meunier, Uncanny Valley Studio develops interactive installations, connected experiences and digital visuals for cultural institutions, brands, and workshops.
The studio focuses on the relationship between individuals, groups, or places and their technological environment. Its approach is built around the belief that technologies and interactive mediums are strong narrative vectors and opportunities for great storytelling experiences.
Hi, I am Vincent Schwenk. Nice to meet you. I am currently living and working in Hamburg. Bevore I moved there, I studied communication design in Augsburg, which gave me a decent background in all kind of media. So if you ever need someone to write a letter with a feather – I’m your guy. I love creating stuff, that’s why I am not only working for agencies and big clients but also for fun projects. Currently most of my works are 3D but sometimes I still like to take pictures!
Hey there, we are FOREAL®, a design studio with a creative focus on illustration, animation and art direction founded by Benjamin Simon and Dirk Schuster.
We offer contemporary and unique design solutions to a wide range of clients of different commercial backgrounds such as advertising, editorial or fashion.
Little details, intense colors and extraordinary compositions are our passion. We strive to transform each project into "eye candy". Whether you're a small or a large company, an agency, a musician, a cultural institution, a fashion brand or an individual... We’re always up for collaborations and new challenging projects.
Please feel free to get in touch with us, if you have any queries, questions or comments.
weareseventeen is a design-led motion agency and production studio.
We work with brands, advertisers, broadcasters and partner agencies to conceive and craft commercials, channel identities, brand content and campaigns for both on-screen and off.
Our purpose is to deliver original fresh thinking, conceived to connect with an audience, which is then realised at the very highest calibre of design and finishing.
Our culture and process is built around the blending of compelling ideas with technically sophisticated and flawlessly crafted motion design.
The result is work that is as commercially effective as it is beautifully realised.
Yambo Studio is a CGI-driven design studio that holds attention to detail above all. We specialise in the creation of vivid graphic solutions with an immersive and engaging level of detail. This attention to detail allows us to create strikingly beautiful graphic solutions without compromising the principles of good, simple design.
Our work is distinguished by an eye for the interplay of movement, color, texture, and composition. We embrace a workflow which fosters our creativity and allows us to produce visual solutions with freedom and authenticity.
Our global team of industry experts is led by Yambo, the studio’s founder and creative director. For each project, we use our network of artist collaborations to build a team that is best suited to handle its requirements. In this way, we can provide limitless creative solutions and ensure that our clients get top tier results for every need.
Born and raised in Toba, Japan. Yoskay moved to the United States at the age of 15. A self-trained illustrator, Yamamoto's artistic tastes expanded as he fell in love with the urban culture of the West Coast. Yamamoto discovered a way to fuse the two different cultural backgrounds together into his work. Yamamoto nostalgically blends pop iconic characters from his new Western home with traditional and mythical Japanese elements, balancing his Asian hertitage with urban pop art.
Born 1989 in Kanagawa, Japan. Graduated from the Department of Visual Communication Design at Musashino Art University.
After working for a design agency, he began working independently in 2018.
Based in Tokyo, he creates work for Japan and abroad, collaborating with numerous artists and brands.
He has become known for his unique graphic style—three-dimensional typographic forms that convey a sense of tangible sharpness, set in vivid, venomous color schemes. As a graphic designer, he has also created brand logos, editorial designs and websites.
His principal works include providing graphics for Fetty Wap and Post Malone, creating album jacket for US rapper Nicki Minaj, and creating the album title logo for Flying Lotus. He has also served as a judge for Red Bull’s #RedBullCanArt competition and collaborated with global companies, including event visuals for Budweiser and promotional visuals for Adidas. Regardless of the medium, he creates works that involve the cultural scene of music and fashion.